Opin vísindi

Blind wayfinding with physically-based liquid sounds

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dc.contributor Háskóli Íslands
dc.contributor University of Iceland
dc.contributor.author Spagnol, Simone
dc.contributor.author Hoffmann, Rebekka
dc.contributor.author Herrera Martínez, Marcelo
dc.contributor.author Unnthorsson, Runar
dc.date.accessioned 2018-04-27T12:52:43Z
dc.date.available 2018-04-27T12:52:43Z
dc.date.issued 2018-07
dc.identifier.citation Spagnol, S., Hoffmann, R., Herrera Martínez, M., & Unnthorsson, R. (2018). Blind wayfinding with physically-based liquid sounds. International Journal of Human-Computer Studies, 115, 9-19. doi:https://doi.org/10.1016/j.ijhcs.2018.02.002
dc.identifier.issn 1071-5819
dc.identifier.uri https://hdl.handle.net/20.500.11815/702
dc.description.abstract Translating visual representations of real environments into auditory feedback is one of the key challenges in the design of an electronic travel aid for visually impaired persons. Although the solutions currently available in the literature can lead to effective sensory substitution, high commitment to an extensive training program involving repetitive sonic patterns is typically required, undermining their use in everyday life. The current study explores a novel sensory substitution algorithm that extracts information from raw depth maps and continuously converts it into parameters of a naturally sounding, physically based liquid sound model describing a population of bubbles. This approach is tested in a simplified wayfinding experiment with 14 blindfolded sighted participants and compared against the most popular sensory substitution algorithm available in the literature – the vOICe (Meijer, 1992) – following a short-time training program. The results indicate a superior performance of the proposed sensory substitution algorithm in terms of navigation accuracy, intuitiveness and pleasantness of the delivered sounds compared to the vOICe algorithm. These results should be applied to the visually impaired population with caution.
dc.description.sponsorship This project has received funding from the European Union’s Horizon 2020 research and innovation programme under grant agreement No. 643636.
dc.format.extent 9-19
dc.language.iso en
dc.publisher Elsevier BV
dc.relation "info:eu-repo/grantAgreement/EC/H2020/643636"
dc.relation.ispartofseries International Journal of Human-Computer Studies;115
dc.rights info:eu-repo/semantics/openAccess
dc.subject Sensory substitution
dc.subject Sonification
dc.subject Electronic travel aid
dc.subject Physical sound model
dc.subject Sjón
dc.subject Heyrn
dc.subject Skynjun
dc.subject Vélaverkfræði
dc.subject Hugbúnaður
dc.title Blind wayfinding with physically-based liquid sounds
dc.type info:eu-repo/semantics/article
dc.description.version Peer Reviewed
dc.identifier.journal International Journal of Human-Computer Studies
dc.identifier.doi 10.1016/j.ijhcs.2018.02.002
dc.contributor.department Iðnaðarverkfræði-, vélaverkfræði- og tölvunarfræðideild (HÍ)
dc.contributor.department Faculty of Industrial Eng., Mechanical Eng. and Computer Science (UI)
dc.contributor.department Sálfræðideild (HÍ)
dc.contributor.department Faculty of Psychology (UI)
dc.contributor.school Verkfræði- og náttúruvísindasvið (HÍ)
dc.contributor.school School of Engineering and Natural Sciences (UI)
dc.contributor.school Heilbrigðisvísindasvið (HÍ)
dc.contributor.school School of Health Sciences (UI)


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