Blind wayfinding with physically-based liquid sounds

dc.contributorHáskóli Íslandsen_US
dc.contributorUniversity of Icelanden_US
dc.contributor.authorSpagnol, Simone
dc.contributor.authorHoffmann, Rebekka
dc.contributor.authorHerrera Martínez, Marcelo
dc.contributor.authorUnnthorsson, Runar
dc.contributor.departmentIðnaðarverkfræði-, vélaverkfræði- og tölvunarfræðideild (HÍ)en_US
dc.contributor.departmentFaculty of Industrial Eng., Mechanical Eng. and Computer Science (UI)en_US
dc.contributor.departmentSálfræðideild (HÍ)en_US
dc.contributor.departmentFaculty of Psychology (UI)en_US
dc.contributor.schoolVerkfræði- og náttúruvísindasvið (HÍ)en_US
dc.contributor.schoolSchool of Engineering and Natural Sciences (UI)en_US
dc.contributor.schoolHeilbrigðisvísindasvið (HÍ)en_US
dc.contributor.schoolSchool of Health Sciences (UI)en_US
dc.date.accessioned2018-04-27T12:52:43Z
dc.date.available2018-04-27T12:52:43Z
dc.date.issued2018-07
dc.description.abstractTranslating visual representations of real environments into auditory feedback is one of the key challenges in the design of an electronic travel aid for visually impaired persons. Although the solutions currently available in the literature can lead to effective sensory substitution, high commitment to an extensive training program involving repetitive sonic patterns is typically required, undermining their use in everyday life. The current study explores a novel sensory substitution algorithm that extracts information from raw depth maps and continuously converts it into parameters of a naturally sounding, physically based liquid sound model describing a population of bubbles. This approach is tested in a simplified wayfinding experiment with 14 blindfolded sighted participants and compared against the most popular sensory substitution algorithm available in the literature – the vOICe (Meijer, 1992) – following a short-time training program. The results indicate a superior performance of the proposed sensory substitution algorithm in terms of navigation accuracy, intuitiveness and pleasantness of the delivered sounds compared to the vOICe algorithm. These results should be applied to the visually impaired population with caution.en_US
dc.description.sponsorshipThis project has received funding from the European Union’s Horizon 2020 research and innovation programme under grant agreement No. 643636.en_US
dc.description.versionPeer Revieweden_US
dc.format.extent9-19en_US
dc.identifier.citationSpagnol, S., Hoffmann, R., Herrera Martínez, M., & Unnthorsson, R. (2018). Blind wayfinding with physically-based liquid sounds. International Journal of Human-Computer Studies, 115, 9-19. doi:https://doi.org/10.1016/j.ijhcs.2018.02.002en_US
dc.identifier.doi10.1016/j.ijhcs.2018.02.002
dc.identifier.issn1071-5819
dc.identifier.journalInternational Journal of Human-Computer Studiesen_US
dc.identifier.urihttps://hdl.handle.net/20.500.11815/702
dc.language.isoenen_US
dc.publisherElsevier BVen_US
dc.relation"info:eu-repo/grantAgreement/EC/H2020/643636"en_US
dc.relation.ispartofseriesInternational Journal of Human-Computer Studies;115
dc.rightsinfo:eu-repo/semantics/openAccessen_US
dc.subjectSensory substitutionen_US
dc.subjectSonificationen_US
dc.subjectElectronic travel aiden_US
dc.subjectPhysical sound modelen_US
dc.subjectSjónen_US
dc.subjectHeyrnen_US
dc.subjectSkynjunen_US
dc.subjectVélaverkfræðien_US
dc.subjectHugbúnaðuren_US
dc.titleBlind wayfinding with physically-based liquid soundsen_US
dc.typeinfo:eu-repo/semantics/articleen_US

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