Developing a Health Game to Prepare Preschool Children for Anesthesia : Formative Study Using a Child-Centered Approach

dc.contributor.authorIngadóttir, Brynja
dc.contributor.authorLaitonen, Elina
dc.contributor.authorStefansdottir, Adalheidur
dc.contributor.authorSigurðardóttir, Anna Ólafía
dc.contributor.authorBrynjólfsdóttir, Berglind
dc.contributor.authorParisod, Heidi
dc.contributor.authorNyman, Johanna
dc.contributor.authorGunnarsdóttir, Karitas
dc.contributor.authorJónsdóttir, Katrín
dc.contributor.authorSalanterä, Sanna
dc.contributor.authorPakarinen, Anni
dc.contributor.departmentFaculty of Nursing and Midwifery
dc.date.accessioned2025-11-20T09:22:33Z
dc.date.available2025-11-20T09:22:33Z
dc.date.issued2022-01-20
dc.descriptionFunding Information: The authors acknowledge generous funding from the Icelandic Technology Development Fund; the Children’s Welfare Fund; SUMARGJÖF - the Friends of Children Society; and the Remembrance Fund of the Icelandic Landspitali Hospital, Iceland. Publisher Copyright: © Brynja Ingadottir, Elina Laitonen, Adalheidur Stefansdottir, Anna Olafia Sigurdardottir, Berglind Brynjolfsdottir, Heidi Parisod, Johanna Nyman, Karitas Gunnarsdottir, Katrín Jónsdóttir, Sanna Salanterä, Anni Pakarinen. ©Brynja Ingadottir, Elina Laitonen, Adalheidur Stefansdottir, Anna Olafia Sigurdardottir, Berglind Brynjolfsdottir, Heidi Parisod, Johanna Nyman, Karitas Gunnarsdottir, Katrín Jónsdóttir, Sanna Salanterä, Anni Pakarinen. Originally published in JMIR Serious Games (https://games.jmir.org), 20.01.2022.en
dc.description.abstractBackground: Every year, millions of children undergo medical procedures that require anesthesia. Fear and anxiety are common among young children undergoing such procedures and can interfere with the child’s recovery and well-being. Relaxation, distraction, and education are methods that can be used to prepare children and help them cope with fear and anxiety, and serious games may be a suitable medium for these purposes. User-centered design emphasizes the involvement of end users during the development and testing of products, but involving young, preschool children may be challenging. Objective: One objective of this study was to describe the development and usability of a computer-based educational health game intended for preschool children to prepare them for upcoming anesthesia. A further objective was to describe the lessons learned from using a child-centered approach with the young target group. Methods: A formative mixed methods child (user)-centered study design was used to develop and test the usability of the game. Preschool children (4-6 years old) informed the game design through playful workshops (n=26), and usability testing was conducted through game-playing and interviews (n=16). Data were collected in Iceland and Finland with video-recorded direct observation and interviews, as well as children’s drawings, and analyzed with content analysis and descriptive statistics. Results: The children shared their knowledge and ideas about hospitals, different emotions, and their preferences concerning game elements. Testing revealed the high usability of the game and provided important information that was used to modify the game before publishing and that will be used in its further development. Conclusions: Preschool children can inform game design through playful workshops about health-related subjects that they are not necessarily familiar with but that are relevant for them. The game’s usability was improved with the participation of the target group, and the game is now ready for clinical testing.en
dc.description.versionPeer revieweden
dc.format.extent2502454
dc.format.extent2502454
dc.format.extente31471
dc.identifier.citationIngadóttir, B, Laitonen, E, Stefansdottir, A, Sigurðardóttir, A Ó, Brynjólfsdóttir, B, Parisod, H, Nyman, J, Gunnarsdóttir, K, Jónsdóttir, K, Salanterä, S & Pakarinen, A 2022, 'Developing a Health Game to Prepare Preschool Children for Anesthesia : Formative Study Using a Child-Centered Approach', JMIR Serious Games, vol. 10, no. 1, e31471, pp. e31471. https://doi.org/10.2196/31471, https://doi.org/10.2196/31471en
dc.identifier.doi10.2196/31471
dc.identifier.issn2291-9279
dc.identifier.other184882043
dc.identifier.otherc530d3c6-3900-4705-bf72-3c9dbb06ff21
dc.identifier.otherORCID: /0000-0003-3836-5112/work/97415396
dc.identifier.otherORCID: /0000-0003-3836-5112/work/104160909
dc.identifier.other35049507
dc.identifier.other85123544187
dc.identifier.urihttps://hdl.handle.net/20.500.11815/7323
dc.language.isoen
dc.relation.ispartofseriesJMIR Serious Games; 10(1)en
dc.relation.urlhttps://doi.org/10.2196/31471en
dc.relation.urlhttps://www.scopus.com/pages/publications/85123544187en
dc.rightsinfo:eu-repo/semantics/openAccessen
dc.subjectAnesthesiaen
dc.subjectChild-centred designen
dc.subjectChildrenen
dc.subjectDigital healthen
dc.subjectEducational gamesen
dc.subjectHealth gamesen
dc.subjectHospitalen
dc.subjectPatient educationen
dc.subjectSerious gamesen
dc.subjectSurgeryen
dc.subjectUser-centred designen
dc.subjectVideo gamesen
dc.subjectPhysical Therapy, Sports Therapy and Rehabilitationen
dc.subjectRehabilitationen
dc.subjectPsychiatry and Mental Healthen
dc.subjectBiomedical Engineeringen
dc.titleDeveloping a Health Game to Prepare Preschool Children for Anesthesia : Formative Study Using a Child-Centered Approachen
dc.type/dk/atira/pure/researchoutput/researchoutputtypes/contributiontojournal/articleen

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