What is a Visual Novel?

dc.contributor.authorCamingue, Janelynn
dc.contributor.authorCarstensdottir, Elin
dc.contributor.authorMelcer, Edward F.
dc.contributor.departmentDepartment of Computer Science
dc.date.accessioned2026-11-11T11:45:01Z
dc.date.available2026-11-11T11:45:01Z
dc.date.issued2021-09
dc.descriptionPublisher Copyright: © 2021 Owner/Author.en
dc.description.abstractVisual Novel (VN) is a widely recognizable genre of narrative-focused games that has grown in popularity over the past decade. Surprisingly, despite being so widely recognizable, there is not a singular definition to help guide the design and analysis of such games - -with academic definitions and implementations ranging from "interactive textbooks"to "adventure games with multi-ending stories". In this paper, we present a unified definition of VNs drawn from an analysis of 30 prior academic definitions. We also examined 54 existing VNs to further refine our definition and employ a deeper analysis of the interactivity within VNs. We highlight key features of VNs that arise in our definition, and discuss resulting implications for the design of VNs. This work is relevant for narrative game designers and researchers, affording a more unified structure and clearer guidelines to identify, analyze, and design future VN games.en
dc.description.versionPeer revieweden
dc.format.extent2069037
dc.format.extent
dc.identifier.citationCamingue, J, Carstensdottir, E & Melcer, E F 2021, 'What is a Visual Novel?', Proceedings of the ACM on Human-Computer Interaction, vol. 5, no. CHIPLAY, 285. https://doi.org/10.1145/3474712en
dc.identifier.doi10.1145/3474712
dc.identifier.issn2573-0142
dc.identifier.other251596540
dc.identifier.otherc9920423-fa96-4da7-9d06-31d775dfd849
dc.identifier.other85117124425
dc.identifier.urihttps://hdl.handle.net/20.500.11815/9073
dc.language.isoen
dc.relation.ispartofseriesProceedings of the ACM on Human-Computer Interaction; 5(CHIPLAY)en
dc.relation.urlhttps://www.scopus.com/pages/publications/85117124425en
dc.rightsinfo:eu-repo/semantics/openAccessen
dc.subjectinteractive narrativeen
dc.subjectmeta-analysisen
dc.subjectvideo gamesen
dc.subjectvisual novelen
dc.subjectSocial Sciences (miscellaneous)en
dc.subjectHuman-Computer Interactionen
dc.subjectComputer Networks and Communicationsen
dc.titleWhat is a Visual Novel?en
dc.type/dk/atira/pure/researchoutput/researchoutputtypes/contributiontojournal/articleen

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