Pseudo-Scientist : Towards Narrative Interventions for Imposter Syndrome

dc.contributor.authorGrasse, Katelyn M.
dc.contributor.authorJunius, Nic
dc.contributor.authorWeatherwax, Kevin
dc.contributor.authorSisodiya, Shweta
dc.contributor.authorMartin, Amanda
dc.contributor.authorCarstensdottir, Elin
dc.contributor.departmentDepartment of Computer Science
dc.date.accessioned2026-11-11T14:46:01Z
dc.date.available2026-11-11T14:46:01Z
dc.date.issued2024-10-15
dc.descriptionPublisher Copyright: © 2024 Copyright held by the owner/author(s).en
dc.description.abstractImposter syndrome (IS) is a mental state that can severely inhibit a person’s productivity and well-being. Although IS is extremely common (especially in high achievers, e.g., academics), few studies offer effective modes of support and recovery. In response, we introduce the application of relatable narrative as a way to help people overcome IS. We present a randomized group comparison study exploring the impact of various design factors – specifically, choice-based interactivity and character relatability – on our story’s capacity to engage and impact 107 STEM undergraduates. Almost all participants enthusiastically endorsed the story as a valuable learning experience, and a majority reported positive impacts to mood and feelings of relatedness to peers. We discuss 1) how our specific digital story design can support positive changes in mental health at both individual and institutional levels and 2) how our findings can inform efficient design of interactive narrative content for educational applications.en
dc.description.versionPeer revieweden
dc.format.extent1535907
dc.format.extent
dc.identifier.citationGrasse, K M, Junius, N, Weatherwax, K, Sisodiya, S, Martin, A & Carstensdottir, E 2024, 'Pseudo-Scientist : Towards Narrative Interventions for Imposter Syndrome', Proceedings of the ACM on Human-Computer Interaction, vol. 8, no. CHI PLAY, 334. https://doi.org/10.1145/3677099en
dc.identifier.doi10.1145/3677099
dc.identifier.issn2573-0142
dc.identifier.other251597201
dc.identifier.other7cb6aae1-e826-4439-a9c9-d25a2f26773c
dc.identifier.other85207396911
dc.identifier.urihttps://hdl.handle.net/20.500.11815/9102
dc.language.isoen
dc.relation.ispartofseriesProceedings of the ACM on Human-Computer Interaction; 8(CHI PLAY)en
dc.relation.urlhttps://www.scopus.com/pages/publications/85207396911en
dc.rightsinfo:eu-repo/semantics/openAccessen
dc.subjectchoiceen
dc.subjectimposter syndromeen
dc.subjectinteractive narrativeen
dc.subjectinteractivityen
dc.subjectlearningen
dc.subjectrelatabilityen
dc.subjectrelatednessen
dc.subjectsocial supporten
dc.subjectstorytellingen
dc.subjectSocial Sciences (miscellaneous)en
dc.subjectHuman-Computer Interactionen
dc.subjectComputer Networks and Communicationsen
dc.titlePseudo-Scientist : Towards Narrative Interventions for Imposter Syndromeen
dc.type/dk/atira/pure/researchoutput/researchoutputtypes/contributiontojournal/articleen

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