Teaching project management in a virtual environment : The Virtual Scrum Simulator (ScrumSim)

dc.contributor.authorVisescu, Ioana
dc.contributor.authorBlindu, Alin
dc.contributor.authorRadhakrishnan, Unnikrishnan
dc.contributor.authorKadenic, Maja
dc.contributor.authorChinello, Francesco
dc.contributor.authorKoumaditis, Konstantinos
dc.date.accessioned2026-10-29T14:55:01Z
dc.date.available2026-10-29T14:55:01Z
dc.date.issued2022-10-08
dc.descriptionPublisher Copyright: © 2022 Owner/Author.en
dc.description.abstractThe Scrum Simulator (ScrumSim) is an interactive multiplayer VR simulation that places the participant in a virtual collaboration environment, in order to train them in the use of a project management methodology i.e., Scrum. In VR, the participants as a team, with the assistance of two avatars, perform intuitive tasks in sprints, cooperate, discuss, interact with the environment and receive feedback on their performance and tasks. The novelty of this approach lies not only in the unique design elements but also in the use of avatars and the utilisation of in-game data (task efficiency and communication).en
dc.description.versionPeer revieweden
dc.format.extent433310
dc.format.extent
dc.format.extent
dc.identifier.citationVisescu, I, Blindu, A, Radhakrishnan, U, Kadenic, M, Chinello, F & Koumaditis, K 2022, Teaching project management in a virtual environment : The Virtual Scrum Simulator (ScrumSim). in Participative Computing for Sustainable Futures - Adjunct Proceedings of the 12th Nordic Conference on Human-Computer Interaction, NordiCHI 2022., 24, ACM International Conference Proceeding Series, Association for Computing Machinery, 12th Nordic Conference on Human-Computer Interaction: Participative Computing for Sustainable Futures, NordiCHI 2022, Aarhus, Denmark, 8/10/22. https://doi.org/10.1145/3547522.3547717en
dc.identifier.citationconferenceen
dc.identifier.doi10.1145/3547522.3547717
dc.identifier.isbn9781450394482
dc.identifier.other251498138
dc.identifier.other7034e7b2-cc70-4052-b580-8ab2df84542e
dc.identifier.other85139860545
dc.identifier.urihttps://hdl.handle.net/20.500.11815/8970
dc.language.isoen
dc.publisherAssociation for Computing Machinery
dc.relation.ispartofseriesParticipative Computing for Sustainable Futures - Adjunct Proceedings of the 12th Nordic Conference on Human-Computer Interaction, NordiCHI 2022; ()en
dc.relation.ispartofseriesACM International Conference Proceeding Series; ()en
dc.relation.urlhttps://www.scopus.com/pages/publications/85139860545en
dc.rightsinfo:eu-repo/semantics/openAccessen
dc.subjectAgileen
dc.subjectImmersive Technologyen
dc.subjectProject Managementen
dc.subjectScrumen
dc.subjectHuman-Computer Interactionen
dc.subjectComputer Networks and Communicationsen
dc.subjectComputer Vision and Pattern Recognitionen
dc.subjectSoftwareen
dc.titleTeaching project management in a virtual environment : The Virtual Scrum Simulator (ScrumSim)en
dc.type/dk/atira/pure/researchoutput/researchoutputtypes/contributiontobookanthology/conferenceen

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