Building the checkers 10-piece endgame databases

dc.contributor.authorSchaeffer, J.
dc.contributor.authorBjörnsson, Y.
dc.contributor.authorBurch, N.
dc.contributor.authorLake, R.
dc.contributor.authorLu, P.
dc.contributor.authorSutphen, S.
dc.contributor.departmentDepartment of Computer Science
dc.date.accessioned2026-10-16T13:55:01Z
dc.date.available2026-10-16T13:55:01Z
dc.date.issued2004
dc.description.abstractIn 1993, the CHINOOK team completed the computation of the 2 through 8- piece checkers endgame databases, consisting of roughly 444 billion positions. Until recently, nobody had attempted to extend this work. In November 2001, we began an effort to compute the 9- and 10-piece databases. By June 2003, the entire 9-piece database and the 5-piece versus 5-piece portion of the 10-piece database were completed. The result is a 13 trillion position database, compressed into 148 GB of data organized for real-time decompression. This represents the largest endgame database initiative yet attempted. The results obtained from these computations are being used to aid an attempt to weakly salve the game. This paper describes our experiences working on building large endgame databases.en
dc.description.versionPeer revieweden
dc.format.extent18
dc.format.extent2361994
dc.format.extent193-210
dc.format.extent
dc.identifier.citationSchaeffer, J, Björnsson, Y, Burch, N, Lake, R, Lu, P & Sutphen, S 2004, Building the checkers 10-piece endgame databases. in Advances in Computer Games : Many Games, Many Challenges - Proceedings of the ICGA/ IFIP SG16 10th Advances in Computer Games Conference, ACG 2005. IFIP Advances in Information and Communication Technology, vol. 135, Springer New York LLC, pp. 193-210, 10th InternationalAdvances in Computer Games Conference, ACG 2005, Graz, Austria, 24/11/03. https://doi.org/10.1007/978-0-387-35706-5_13en
dc.identifier.citationconferenceen
dc.identifier.doi10.1007/978-0-387-35706-5_13
dc.identifier.isbn9781475744248
dc.identifier.issn1868-4238
dc.identifier.other251372876
dc.identifier.otherc5db4069-fa60-4586-a624-f82516ce1cce
dc.identifier.other84902484976
dc.identifier.urihttps://hdl.handle.net/20.500.11815/8787
dc.language.isoen
dc.publisherSpringer New York LLC
dc.relation.ispartofseriesAdvances in Computer Games; ()en
dc.relation.ispartofseriesIFIP Advances in Information and Communication Technology; 135()en
dc.relation.urlhttps://www.scopus.com/pages/publications/84902484976en
dc.rightsinfo:eu-repo/semantics/openAccessen
dc.subjectCheckersen
dc.subjectEndgame databasesen
dc.subjectRetrograde analysisen
dc.subjectInformation Systemsen
dc.subjectComputer Networks and Communicationsen
dc.subjectInformation Systems and Managementen
dc.titleBuilding the checkers 10-piece endgame databasesen
dc.type/dk/atira/pure/researchoutput/researchoutputtypes/contributiontobookanthology/conferenceen

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