Title: | Ideation, playful learning, and making in a Minecraft Virtual Learning Makerspace |
Author: |
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Date: | 2022-07-05 |
Language: | English |
Scope: | 13 |
Department: | Faculty of Education and Pedagogy Faculty of Subject Teacher Education |
ISBN: | 9780367702533 9781000617955 |
Series: | Nordic Childhoods in the Digital Age; () |
DOI: | https://doi.org/10.4324/9781003145257-11 |
Subject: | Minecraft; Ideation; Digital literacy; playful learning; Social Sciences (all) |
URI: | https://hdl.handle.net/20.500.11815/3900 |
Citation:Kjartansdóttir , S H & Þorsteinsson , G 2022 , Ideation, playful learning, and making in a Minecraft Virtual Learning Makerspace . in K Kumpulainen , A Kajamaa , O Erstad , Å Mäkitalo , K Drotner & S Jakobsdóttir (eds) , Nordic Childhoods in the Digital Age : Insights into Contemporary Research on Communication, Learning and Education . Routledge Taylor & Francis Group , pp. 92-104 . https://doi.org/10.4324/9781003145257-11
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Abstract:This chapter discusses a study on Minecraft Virtual Learning Makerspace (MVLM), a virtual playground in an Icelandic rural school. The aim was to understand the pedagogy of using MVLM, focusing on learners’ ability to ideate and build in a playful learning context. The teacher’s learning design and the affordances of Minecraft also framed the learning activities, whereas making provided conditions for experimentation. The chapter shows how multimodal communication supported collaboration, and enhanced design activities and social skills of students. The study contributes to research on playful learning in the context of virtual learning environments and the role of ideation in making.
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