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Browsing by Department "Department of Computer Science"

Browsing by Department "Department of Computer Science"

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  • Losievskaja, Elena (Háskólinn í Reykjavík, 2011-01-24)
    This thesis deals with approximation algorithms for the Maximum Independent Set and the Minimum Hitting Set problems on hypergraphs. As a hypergraph is a generalization of a graph, the question is whether the best known approximations on graphs can be ...
  • Goriac, Eugen Ioan (Háskólinn í Reykjavík, 2013-03-24)
    Structural Operational Semantics (SOS) is a well known standard for specifying language semantics in a natural, yet rigorous way. Once a formal way of checking for the equivalence of two programs written in such a language is provided, it is of great ...
  • Caltais, Georgiana (Háskólinn í Reykjavík, 2014-04-10)
    One of the research areas of great importance in Computer Science is the study of the semantics of concurrent reactive systems. These are systems that compute by interacting with their environment, and typically consist of several parallel components, ...
  • Cimini, Matteo (Háskólinn í Reykjavík, 2012-12-09)
    Structural Operational Semantics (SOS) is one of the most natural ways for providing programming languages with a formal semantics. Results on the meta-theory of SOS typically (but not solely) say that if the inference rules used in writing the semantic ...
  • Cafaro, Angelo (Háskólinn í Reykjavík, 2014-03-09)
    Relational Agents (RAs) are virtual anthropomorphic characters able to engage in multimodal (i.e. using both verbal and nonverbal behavior) face-toface interactions with users in real-time. RAs are also capable of establishing and maintaining a long-term ...
  • Helgason, Helgi Páll (Háskólinn í Reykjavík, 2013-08-19)
    In the domain of intelligent systems, the management of mental resources is typically called “attention”. Attention exists because all moderately complex environments – and the real-world environments of everyday life in particular – are a source of ...
  • Jónsson, Kristján Valur (Háskólinn í Reykjavík, 2014-02-03)
    In-network aggregation is an important paradigm for current and future networked systems, enabling efficient cooperate processing of aggregate information, while providing sub-linear scalability properties. However, security of this important class of ...
  • Finnsson, Hilmar (Háskólinn í Reykjavík, 2012-06-25)
    The aim of General Game Playing (GGP) is to create intelligent agents that automatically learn how to play many different games at an expert level without any human intervention. One of the main challenges such agents face is to automatically learn ...